
Time: 6/24/17 3:15 PM Description: There was a severe problem during mod loading that has caused the game to failĬpw.: at .ansition( LoadController.java:163) at .Loader.loadMods( Loader.java:544) at .FMLClientHandler.beginMinecraftLoading( FMLClientHandler.java:208) at .func_71384_a( Minecraft.java:480) at .func_99999_d( Minecraft.java:878) at .Main.main(SourceFile:148) at 0(Native Method) at ( NativeMethodAccessorImpl.java:62) at ( DelegatingMethodAccessorImpl.java:43) at .invoke( Method.java:483) at .launch( Launch.java:135) at .main( Launch.java:28) Caused by: at 0(Native Method) at ( Class.java:344) at .ProxyInjector.inject( ProxyInjector.java:59) at .nstructMod( FMLModContainer.java:512) at (Unknown Source) at ( DelegatingMethodAccessorImpl.java:43) at .invoke( Method.java:483) at .EventSubscriber.handleEvent( EventSubscriber.java:74) at .SynchronizedEventSubscriber.handleEvent( SynchronizedEventSubscriber.java:47) at .EventBus.dispatch( EventBus.java:322) at .EventBus.dispatchQueuedEvents( EventBus.java:304) at .EventBus.post( EventBus.java:275) at .ndEventToModContainer( LoadController.java:212) at .LoadController.propogateStateMessage( LoadController.java:190) at 0(Native Method) at ( NativeMethodAccessorImpl.java:62) at ( DelegatingMethodAccessorImpl.java:43) at .invoke( Method.java:483) at .EventSubscriber.handleEvent( EventSubscriber.java:74) at .SynchronizedEventSubscriber.handleEvent( SynchronizedEventSubscriber.java:47) at .EventBus.dispatch( EventBus.java:322) at .EventBus.dispatchQueuedEvents( EventBus.java:304) at .EventBus.post( EventBus.java:275) at .LoadController.distributeStateMessage( LoadController.java:119) at .Loader.loadMods( Loader.java:513). This mod is so cool and I really wanna play it. :c Please help! I have the latest 1.7.10 downloads of F/A and Llibrary, and I have the right forge version, but it still crashes! I've tried everything from redownloading F/A and Llibrary to renaming the F/A file based on another user's solution.
